Thursday, 15 November 2012

Week 12: FreddieW - VGHS

Video Game High School.


 
The epic series that everyone wished they'd made, but FreddieW and Co. actually went ahead and made. Showing off his skill at producing quality storylines, hilarious jokes and all round gamer comedy that couples itself with high quality special effects.

What's impressive about VGHS is how well it comes together. The effects aren't over blown, but they serve the movie well, perfectly suiting the gamer atmosphere and game based reality. And that's not to mention adding just the right amount of cheese, like a flying two personed rainbow cycle ridden by two bullies at the beginning of the movie.

This is one of those movies where the visual effects are an integral part of it. Instead of aiming for realism, there is a deliberate air of separation from reality. They augment the live footage so as to offset it from the mundane reality of non-game life. Granting the actors a larger than life vision when they're playing their games, but in the real life, fairly mundane.

Indeed, the VFX make a lot of reference to gaming. With debris and characters vanishing from the world soon after they die or hit the ground. Explosions are big and bombastic. Instead of blood spurts, fire and pieces of debris fall off characters when they're shot.

The colours are bright and clear, and in line with the slice of life style of the series, there is very little stylisation of any of the shots. Perhaps to grant a feeling of normal life to the viewers, rather than a stylisation of the world. This is, of course, deliberate, as care has been taken to allow for a proper amount of depth without pushing any of the elements strongly in any direction. Colours are quite clearly separated, allowing for easy viewing and decreasing the visual clutter; thus allowing viewers to focus on the action, rather than the backdrops.

Freddie Wong has never looked this good.

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